2007.1.3.信徒 beta 指导
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由 iksk 于 06 一月, 2007 20:18 发表原文地址:Ten Ton Hammer
作者:Zinn
翻译:iksk
- Overview
- Races
- Weapon/Armor Type
- Focus Bonds
- Healing
- Buffs
- Chain and Melee Attacks
- Counter Attacks
- Counter Spells
- Redirecting Energy
- Attributes
- Utility
- Known Spells & Abilities
- Spells/Abilities by Category
I. Overview
The Disciple looks and feels like a martial artist but the Disciple is first and foremost a healer. Her weapon and armor choices resemble that of a martial artist. The Disciple can use her inner energy to form powerful bonds with her allies and enemies. The Disciple uses her melee attacks to heal her allies and replenish energy. The Disciple is the most melee orientated of the healer classes and is the only healer class that has counter attacks and a counter spell.
虽然信徒看起来像一个战争艺术家不过他主要还是治疗者。信徒可以使用内心的能量建立起和同伴及敌人的印记。信徒使用肉搏攻击治疗同伴及补充mana。信徒是4个治疗职业中最肉搏向的,并且是唯一拥有counter attacks 和counter spell的。
II. Races
Qaliathari
Dark Elf
Kurashasa
Mordebi
Kojani
Goblin
Half Elf
Orc
Raki
III. Weapon Type/Armor
Disciples can wear medium armor and can wield martial staffs, knuckles, martial swords, hand to hand, two-handed piercing, and two-handed slashing weapons.
信徒可以装备中甲并能使用杖,拳套,剑,空手,双手穿刺以及双手利器。
IV. Focus Bonds
Disciples can use their inner energy to form powerful bonds with either their allies or enemies. The Disciple’s bonds can increase Allies’ health regeneration, endurance regeneration, combat damage, or transfer energy to the disciples ally. Only one bond can be used at a time.
信徒可以使用内心的能量建立起和同伴及敌人的印记。这些印记可以提高同伴的hp和耐力恢复速度,伤害制造能力,或转换信徒自己的mana给同伴。在任何时点只能使用一个印记。
V. Healing
The Disciple is first and foremost a healer. He has 2 and 4 second heals like the other healer classes. The Disciple, unlike the other healing classes, does not have a normal group heal but a group heal over time (AOE HoT) spell. Like the other healing classes the Disciple can manipulate his non-energy pools to keep his group alive. He can use either his endurance pool or energy pool to heal his defensive target.
像其他治疗职业一样,信徒拥有施放时间2秒和4秒的治疗术。不过信徒没有常规的团队治疗术,他只有团队HOT技能。另外,像其他治疗职业一样,信徒可以使用耐力槽或mana槽来治疗防御目标(队友)。
VI. Buffs
Disciples have a limited number of buffs compared to Clerics and Shamans. They have 3 buffs that increase their group’s strength, dexterity, armor class, and physical and mental resistances.
与牧师和萨满相比,信徒拥有的buff很有限,只有3个,能够提高团队的力量,敏捷,ac以及物理和精神抗性。
VII. Chain and Melee Attacks
Disciple attacks cause low damage but their attacks can do more than cause damage. Disciples have special attacks and chain attacks that are quite flexible and can be used either as an opener, bridge or finishing attack. The benefits of using a special attack depend on how it is used. Many chains can be used to regain energy or to heal the Disciple’s defensive target.
信徒的攻击虽然伤害低但是却拥有特殊的攻击和链攻击,这些都可以被很灵活的使用为链开始技,链连接技或者是链结束技。攻击技能的效果取决于它被使用的位置。很多链可以恢复mana或者治疗防御目标。
VIII. Counter Attacks
Disciples get many reactive counter attacks which add bonuses. Many of the Disciple’s counterattacks are dependent on the disciple dodging or feinting. Disciples are the only healer class that gets counter attacks.
信徒拥有很多counter attacks。其中很多依靠信徒的闪避或佯攻才能施展。
IX. Counter Spells
Disciples are the only healer class that gets a counter spell. The Disciple has a chance to identify a spell being used by an enemy and counter it. The counter spell could either completely nullify the spell or change the enemy spell into something beneficial to his group. The Disciple has one counter spell received at level 20: Divert Tenacity. This spell can convert an enemy spell into endurance.
信徒是4个治疗职业中唯一拥有counter spell的,信徒有机会看穿敌人施展的法术并打断它。可以使敌人的法术攻击无效化或者改为产生对自己团队有益的效果。信徒只有20级时获得的这一个counter spell- Divert Tenacity。效果是把敌人的魔法转换为耐力。
X. Redirecting Energy
The Disciple can redirect many of her energy pools. She has the ability to convert health into energy and can heal using endurance with her special melee attacks. She can also drain endurance from her enemies and transfer it to her defensive target.
信徒可以转换hp为mana并可以通过使用特殊攻击来用耐力治疗同伴。还可以从敌人处吸取耐力传输到防御目标身上。
XI. Attributes
The Disciples primary attributes are vitality and wisdom. Vitality benefits the Disciple’s healing abilities. Wisdom increases the Disciples energy pool and his perception abilities.
信徒的首要属性是活力和智慧。活力有助于提高治疗能力。智慧则可以提升mana槽和感知能力。
XII. Utility
The Disciple gets many utility spells including summon, feign death, energy drains and a somewhat limited crowd control ability.
信徒还有很多花色能力,比如假死,mana吸收和有限的群体控制能力。
XIII. Known Spells and Abilities
Level 1
• Celestial Breeze I - Slow 4 second heal, that heals an ally for a large amount of health.
4秒施放时间的大治疗。
• Thundering Fists - This ability strikes your opponent with the fury of thunder for a moderate amount of damage.
肉搏中等伤害攻击。
Level 2
• Dodge I - Raises your chance to dodge incoming attacks by 80% for 60 seconds or until you dodge.
60秒内提高80%闪避攻击的几率。
• Blessed Wind -This attack strikes at the faith of your opponent. If used as an opener, it deals a small amount of damage and heals your defensive target over time. If used as a bridge, it deals a small amount of damage and heals your defensive target for a moderate amount.
如果是链开始技,制造小伤害并hot防御目标。如果是链连接技,制造小伤害并对防御目标进行中等量治疗。
• Kiss of the Slug I - Counterattack that lowers your opponent's damage by 15% and strength by 10% for 3 attacks or 15 seconds. Can only be used after a dodge.
降低目标3次攻击的15%的伤害以及15秒内10%的力量。只能在一次成功闪避后使用。
Level 4
• Soul Cutter - This attack strikes at the soul of your opponent. If used as an opener, it deals a large amount of damage and your opponent feels slightly intimidated and less willing to fight you. If used as a bridge, it deals a large amount of damage and your opponent feels very intimidated and less willing to fight you.
如果是链开始技,制造大伤害并略为降低目标对自己的仇恨。如果是链连接技,制造大伤害并大幅降低目标对自己的仇恨。
Level 6
• Kiss of Heaven I - This ability forms a harmonious bound with your ally, greatly increasing health regeneration.
建立和同伴的印记。大幅提高hp恢复速度。
• Breath of Renewal I – Fast two second heal. Heals an ally by a small amount and splashes health to your group members close by.
2秒施放时间的小治疗。并且对紧靠的同伴都能进行治疗。
Level 8
• Wisdom of the Grasshopper I - This ability raises your allies' strength greatly and their dexterity slightly.
大幅提高同伴的力量,小幅提高敏捷。
• Precept of Tranquility I – AOE Heal over time. Heals them for a small amount of health over time. 2.0 second cast time.
2秒施放时间的AE hot治疗。
• Torment – Direct Damage spell that deals a moderate amount of damage.
中等伤害DD。
Level 10
• Reincarnate I - This ability brings a fallen ally back to life with a small amount of health.
复活并恢复少量hp。
• Celestial Breeze II – Slow 4 second heal, that heals an ally for a large amount of health.
4秒施放时间的大治疗。
• Summon Symbol of Unity - This ability will summon a spirit orb, which someone may use to revive you or a different fallen shaman.
召唤用以复活信徒或萨满的物品。
• Kiss of the Slug II - Counterattack that lowers your opponent's damage by 20% and strength by 15% for 3 attacks or 15 seconds. Can only be used after a dodge.
降低目标3次攻击的25%的伤害以及15秒内15%的力量。只能在一次成功闪避后使用。
Level 12
• Void Hand - This attack strikes at the heart of your opponent. If used as an opener, it deals moderate damage and lower dexterity for a moderate amount of time. If used as a bridge, it deals moderate damage and lowers agility for a moderate amount of time. This attack can deal greater damage against an enraged enemy.
如果是链开始技,制造中等伤害并在中等长度时间内略微降低目标的灵巧。如果是链连接技,制造中等伤害并在中等长度时间内略微降低目标的敏捷。这个技能对激怒的敌人可以制造大伤害。
• Touch of Woe - This ability forms a dissonant bout with your opponent, forcing your opponent to take damage at every attack. Once the bound is severed, your enemy no longer takes damage upon attacking.
和目标建立印记,使其在每次攻击时遭到伤害。
• Favor of the Crow I - This ability moderately raises the physical resistance and armor class of your allies.
适量提升所有同伴的物理抗性和ac。
Level 14
• Sun and Moon Discipline – Converts your health into energy (mana).
转换自身hp为mana。
• Discipline of Harmony - This ability instantly heals an ally, other than yourself, for a small amount of health. This ability becomes more effective with each successive use.
瞬间少量治疗一个同伴或自己,每次成功使用后这个技能会越来越有效。
• Astral Walk – Summon. This ability calls one of your allies across the astral plane to your spot in the temporal world.
召唤一个同伴到身边。
Level 16
• Kiss of Heaven II - This ability forms a harmonious bond with your ally, greatly increasing health regeneration.
建立和同伴的印记。大幅提高hp恢复速度。
• Breath of Renewal II - Fast two second heal. Heals an ally by a small amount and splashes health to your group members close by.
2秒施放时间的小治疗。并且对紧靠的同伴都能进行治疗。
• Fleeting Feet - This ability allows you to increase your running speed for a short time.
短时间内提高奔跑速度。
• Impenetrable Mind I - This ability raises the mental resistance of your allies.
提升同伴的精神抗性。
Level 18
• Bite of the Stirge -This attack strikes at the spirit of your opponent. If used as an opener, you deal a moderate amount of damage and drain your opponent's endurance. If used as a bridge, you deal a moderate amount of damage and drain your opponent's health. This attack does greater damage against an enemy suffering a mental lapse.
如果是链开始技,制造中等伤害并使目标的耐力不断流失。如果是链连接技,制造中等伤害并使目标的hp不断流失。这个技能对精神抗性低的敌人可以制造大伤害。
• Gift of Anguish I - This ability forms a harmonious bound with your ally, allowing more damage to be done in combat.
建立和同伴的印记。提高其伤害输出能力。
Level 20
• Divert Tenacity - This ability counters a spell cast at you and turns it into endurance.
打断对自己的攻击技能并转化为耐力。
• Precept of Tranquility II - AOE Heal over time. Heals them for a small amount of health over time. 2.0 second cast time.
2秒施放时间的AE hot治疗。
• Kiss of the Slug III - Counterattack that lowers your opponent's damage by 25% and strength by 20% for 3 attacks or 15 seconds. Can only be used after a dodge.
降低目标3次攻击的25%的伤害以及15秒内20%的力量。只能在一次成功闪避后使用。
Level 22
• Wisdom of the Grasshopper II - This ability raises your allies' strength greatly and their dexterity slightly.
大幅提高同伴的力量,小幅提高敏捷。
• Feint I - You feint, preventing your target from attacking for 1 seconds.
佯攻,1秒内防止目标受到攻击。
• Paralyzing Touch I - Counterattack that stuns your opponent for 15 seconds or until they are hit. Can only be used after a dodge.
打晕目标15秒,只能在一次成功闪避后使用。目标受攻击恢复。
Level 24
• Leech's Grasp I - This ability forms a dissonant bond with your opponent, draining endurance over time.
和目标建立印记,使其耐力不断流失。
• Celestial Breeze III - Slow 4 second heal, that heals an ally for a large amount of health.
4秒施放时间的大治疗。
Level 26
• Essence Thief - This attack strikes at the essence of your opponent, dealing minor damage and draining energy.
制造较小伤害并使mana流失。
• Kiss of Heaven III - This ability forms a harmonious bound with your ally, greatly increasing health regeneration.
建立和同伴的印记。大幅提高hp恢复速度。
• Dodge II - Raises your chance to dodge incoming attacks by 90% for 60 seconds or until you dodge.
60秒内提高90%的闪避几率,成功闪避则终止。
• Breath of Renewal III - Fast two second heal. Heals an ally by a small amount and splashes health to your group members close by.
2秒施放时间的小治疗。并且对紧靠的同伴都能进行治疗。
Level 28
• Favor of the Crow II - This ability moderately raises your allies’ physical resistance and Armour class greatly.
中等量提高同伴物理抗性,大幅提高ac。
• Precept of Tranquility III - AOE Heal over time. Heals them for a small amount of health over time. 2.0 second cast time.
2秒施放时间的AE hot治疗。
• Astral Gale I - Counterattack that drains 465 endurance from your opponent and gives it to your defensive target. Can only be used after a feint.
从目标吸收465耐力传输给防御目标。只能在佯攻后使用。
Level 30
• Impenetrable Mind II - This ability raises the mental resistance of your allies.
提高同伴的精神抗性。
• Kiss of the Slug IV - Counterattack that lowers your opponent's damage by 30% and strength by 25% for 3 attacks or 15 seconds. Can only be used after a dodge.
降低目标3次攻击的30%的伤害以及15秒内25%的力量。只能在一次成功闪避后使用。
Level 32
• Kiss of Torment I – Counterattack that deals damage to your opponent. Can only be used after a feint.
攻击目标。只能在佯攻后使用。
• Paralyzing Touch II - Counterattack that stuns your opponent for 20 seconds or until they are hit. Can only be used after a dodge.
打晕目标20秒,只能在一次成功闪避后使用。目标受攻击恢复。
Level 34
• Gift of Anguish II - This ability forms a harmonious bond with your ally, allowing more damage to be done in combat.
建立和同伴的印记。提高其伤害输出能力。
• Feign Death – This ability allows you to fake your own death. Opponents will perceive your character as being dead and will ignore you. Opponents will not always fall for this ability.
假死,目标有概率识破。
• Feint II - You feint, preventing your target from attacking for 2seconds.
佯攻,2秒内防止目标受到攻击。
Level 36
• Kiss of Heaven IV - This ability forms a harmonious bond with your ally, greatly increasing health regeneration.
建立和同伴的印记。大幅提高hp恢复速度。
• Leech's Grasp II - This ability forms a dissonant bond with your opponent, draining endurance over time and transferring it to you.
和目标建立印记,不断吸取其耐力。
• Sage’s Endowment I – This bond forms a harmonious bond with your ally, transferring your energy to them over time.
建立和同伴的印记。不断传输自己的耐力给他们。
• Breath of Renewal IV - Fast two second heal. Heals an ally by a small amount and splashes health to your group members close by.
2秒施放时间的小治疗。并且对紧靠的同伴都能进行治疗。
Level 38
• Wisdom of the Grasshopper III - This ability raises your allies' strength greatly and their dexterity slightly.
大幅提高同伴的力量,小幅提高敏捷。
• Celestial Breeze IV - Slow 4 second heal, that heals an ally for a large amount of health.
4秒施放时间的大治疗。
• Precept of Tranquility IV - AOE Heal over time. Heals them for a small amount of health over time. 2.0 second cast time.
2秒施放时间的AE hot治疗。
• Astral Gale II - Counterattack that drains 665 endurance from your opponent and gives it to your defensive target. Can only be used after a feint.
从目标吸收665耐力传输给防御目标。只能在佯攻后使用。
Level 40
• Reincarnate II - This ability brings a fallen ally back to life with a moderate amount of health.
复活并恢复中等hp。
• Tiger’s Claw – Melee attack that strikes your enemy for a large amount of damage.
肉搏大伤害攻击。
• Kiss of the Slug V - Counterattack that lowers your opponent's damage by 30% and strength by 25% for 4 attacks or 15 seconds. Can only be used after a dodge.
降低目标4次攻击的30%的伤害以及15秒内25%的力量。只能在一次成功闪避后使用。
Level 42
• Touch of the Ox – This ability forms a dissonant bond with your opponent greatly lowering accuracy.
和目标建立印记,大幅降低其命中率。
• Favor of the Crow III - This ability moderately raises your allies’ physical resistance and Armour class greatly.
中等量提高同伴物理抗性,大幅提高ac。
• Paralyzing Touch III - Counterattack that stuns your opponent for 25 seconds or until they are hit. Can only be used after a dodge.
打晕目标25秒,只能在一次成功闪避后使用。目标受攻击恢复。
Level 44
• Gift of Anguish III - This ability forms a harmonious bond with your ally, allowing more damage to be done in combat.
建立和同伴的印记。提高其伤害输出能力。
• Dodge III - Raises your chance to dodge incoming attacks by 100% for 60 seconds or until you dodge.
60秒内提高100%的闪避几率,成功闪避则终止。
• Kiss of Torment II – Counterattack that deals damage to your opponent. Can only be used after a feint.
攻击目标。只能在佯攻后使用。
Level 46
• Kiss of Heaven V - This ability forms a harmonious bond with your ally, greatly increasing health regeneration.
建立和同伴的印记。大幅提高hp恢复速度。
• Breath of Renewal V - Fast 2 second heal. Heals an ally by a small amount and splashes health to your group members close by.
2秒施放时间的小治疗。并且对紧靠的同伴都能进行治疗。
• Feint III - You feint, preventing your target from attacking for 3 seconds.
佯攻,3秒内防止目标受到攻击。
Level 48
• Gift of Vitae – This ability forms a harmonious bond with your ally, regenerating endurance.
建立和同伴的印记。大幅提高耐力恢复速度。
• Leech's Grasp III - This ability forms a dissonant bond with your opponent, draining endurance over time and transferring it to you.
和目标建立印记,不断吸取其耐力。
• Precept of Tranquility V - AOE Heal over time. Heals them for a small amount of health over time. 2.0 second cast time.
2秒施放时间的AE hot治疗。
• Impenetrable Mind III - This ability raises the mental resistance of your allies.
提高同伴精神抗性。
• Astral Gale III - Counterattack that drains 840 endurance from your opponent and gives it to your defensive target. Can only be used after a feint.
从目标吸收840耐力传输给防御目标。只能在佯攻后使用。
Level 50
• Sage’s Endowment II – This bond forms a harmonious bond with your ally, transferring your energy to them over time.
建立和同伴的印记。不断传输自己的耐力给他们。
• Wisdom of the Grasshopper IV - This ability raises your allies' strength greatly and their dexterity slightly.
大幅提高同伴的力量,小幅提高敏捷。
• Celestial Breeze V - Slow 4 second heal, that heals an ally for a large amount of health.
4秒施放时间的大治疗。
• Kiss of the Slug VI - Counterattack that lowers your opponent's damage by 30% and strength by 25% for 5 attacks or 15 seconds. Can only be used after a dodge.
降低目标5次攻击的30%的伤害以及15秒内25%的力量。只能在一次成功闪避后使用。
• Paralyzing Touch IV -Counterattack that stuns your opponent for 30 seconds or until they are hit. Can only be used after a dodge.
打晕目标30秒,只能在一次成功闪避后使用。目标受攻击恢复。
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